This report specifies Emotion Markup Language, a markup language designed to be usable in a broad variety of technological contexts. A concrete example of existing technology that could apply EmotionML is: support for people with disabilities, such as educational programs for people with autism.
Zach Lieberman uses interactive media to explore the relationship between technology, performance and the body. His recent projects include an eye-tracking system that allows disabled artists to draw using their eyes and a performance that includes drawn sketches that react to a visitors’ touch.
Biomedical engineers developed a robotic arm to very precisely resurface the knee before replacing it. In order to do this, a 3-D image of the knee is generated, providing a live-action view of the knee during surgery. A stereo camera system constantly updates information. With a video.