Docteur Science de l’information, de la communication et des médias, j'ai travaillé sur le rôle joué par le DVD dans la circulation mondiale et la réception en Suisse de séries TV d’animation japonaise. Mon but est de me spécialiser dans le domaine de la socio-anthropologie de la réception et des usages des technologies.
This article summarizes some of the key elements of what the concept of "user experience" entails. It also shows that far from being a simple passing fad, it is a the heart of a change in the way relationships between producers and consumers are conceived of.
The theme addresses an issue with regards to the future of books as the placeholder of ideas. What would happen to storytelling now? Are we ready for a life without books? The seminar will pool contributions from book publishers, designers and multimedia storytellers.
When Intel hired Genevieve Bell in 1998 she was tasked with two things. The first was to help the company understand women, and the second was to understand the rest of the world.
" Since discovering the net in 1993, the things I’ve spent my time thinking through, working on, and writing about have varied widely. I have been a producer, programmer, professor, designer, author, consultant... "
Jane McGonigal, PhD is a world-renowned designer of alternate reality games — or, games that are designed to improve real lives and solve real problems. She believes game designers are on a humanitarian mission — and her #1 goal in life is to see a game developer win a Nobel Peace Prize.