The aim of the following chapter is to provide an introductory overview of the concept and the field of interaction design, loosely grounded in historical developments. This encyclopedia covers the full gamut of human-computer interaction.
Normally when you think of "bad design", you think of laziness or mistakes. These are known as design anti-patterns. Dark Patterns are different – they are not mistakes, they are carefully crafted with a solid understanding of human psychology, and they do not have the user’s interests in mind.