The question that prompted this was "If you could take over control of one major MMORPG - which would you choose and what would you do with it?" ... todavía andais a tiempo para enviar un abstract del paper ... hasta el 15 de Octubre
Computer games and simulations sounds like a great medium to get kids actively involved in science (see the NRC report "Learning Science Through Computer Games and Simulation") which is why the MIT STEP program and TEA work together to build computer and video games as part of classroom curriculum.
Computer games have a broad appeal that transcends gender, culture, age and socioeconomic status. Now, computer scientists in the US think that creating computer games could boost students' critical and creative thinking skills as well as broaden their participation in computing.
When Deep Blue beat Garry Kasparov at chess in 1997, the world got a sharp taste of the power and potential of artificial intelligence. Now AI researchers have been set the target of mastering another complex game deeply rooted in human culture: the Nintendo classic Super Mario Bros.
Nicolas Nova studies the way people use technology infrastructure in cities and urban environments, and how technological advances and urban computing could be used in an intelligent way to respond to human needs rather then simply overwhelming the users with their complexity.
Games have a high cognitive demand, you have to concentrate while playing a game and it distracts from negative cognitions and ruminations. Games can provide relief from stress and can lead to feelings of relaxation.